本帖最后由 y543037 于 2020-4-9 20:50 编辑
iFA Development friends Hello~! ^(* ̄(oo) ̄)^
【Lottery System】:It can be used as a kind of random draw system and a kind of alchemy system. The lottery system includes the following five type: 1.Lottery Items. 2.Lottery Arms. 3.Lottery Armors. 4.Lottery Money. 5.Lottery Event.
Lottery Items、Lottery Arms And Lottery Armors(Same Function):
Notes: 1. Probability: 0.001%~100.000%。Anything beyond that would be a lottery failure。 2. Lottery success tip: only need to fill in similar statements: lottery success winning success synthesis success, etc., in the game will automatically identify and fill in the name of the acquired items.Actual game tip: lotto success iron sword +1
Lettory Money:
Notes: 1. Probability: 0.001%~100.000%。Anything beyond that would be a lottery failure。 2. Name of money: fill in the title you are going to give the game currency, gold, silver, etc. 3. Lottery success tip: only need to fill in similar statements: lotto success winning success synthesis success, etc., in the game will automatically identify and fill in the name of the acquired items.Actual game tip: lotto success gold +100 Lottery Event:
Lottery Event(No Tips):
Notes: 1. Probability: 0.001%~100.000%。Anything beyond that would be a lottery failure。 2. Generic ID: specify a generic that needs to be triggered.
That's the whole MOD for the lottery!!!!!
I hope xiaoyu's MOD can reduce the development difficulty and complexity of everyone as much as possible ~!!
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