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【ARPG Xiaoyu】Lottery System MOD

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发表于 2020-4-8 20:58:07 | 显示全部楼层 |阅读模式
本帖最后由 y543037 于 2020-4-9 20:50 编辑

iFA Development friends Hello~!

^(* ̄(oo) ̄)^


【Lottery System】:It can be used as a kind of random draw system and a kind of alchemy system.

The lottery system includes the following five type:

1.Lottery Items.

2.Lottery Arms.

3.Lottery Armors.

4.Lottery Money.

5.Lottery Event.


Lottery ItemsLottery Arms And Lottery Armors(Same Function):


Notes:

1. Probability: 0.001%~100.000%。Anything beyond that would be a lottery failure。

2. Lottery success tip: only need to fill in similar statements: lottery success winning success synthesis success, etc., in the game will automatically identify and fill in the name of the acquired items.Actual game tip: lotto success iron sword +1


Lettory Money:



Notes:

1. Probability: 0.001%~100.000%。Anything beyond that would be a lottery failure。

2. Name of money: fill in the title you are going to give the game currency, gold, silver, etc.

3. Lottery success tip: only need to fill in similar statements: lotto success winning success synthesis success, etc., in the game will automatically identify and fill in the name of the acquired items.Actual game tip: lotto success gold +100

   Lottery Event:

    Lottery Event(No Tips):

Notes:

1. Probability: 0.001%~100.000%。Anything beyond that would be a lottery failure。

2. Generic ID: specify a generic that needs to be triggered.












That's the whole MOD for the lottery!!!!!

I hope xiaoyu's MOD can reduce the development difficulty and complexity of everyone as much as possible ~!!



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